Game Project Guide

Course : Multimedia and Human Computer Interaction

Members of the project: Andreas Sukardi Teja, Jeremy Ponto, Kevin Herman Otnieliem

  • What is the game about?

The game is called “Defense of the Indonesians”. The game is about a student of Binus University International wants to go to Binus FX Campus. The game is not as easy as going to the campus. It is based on the current situation, where the player will go to the campus not as easy as usual, the player needs to avoid peoples that have been infected by Corona Virus (Covid-19).

  • How the game works?

How the game works starting with first main menu which will display three options. First option is Play Game which will directly let the player to start playing the game. Second is Credits which will display name of every person who are involved on making this game along with their contributions and source of the assets that are used in the game. Last option is Exit Game which will let the player to exit the game when their done playing.

Screenshot of the first Main Menu of Defense of the Indonesian game.
Screenshot of what will be displayed if the player chooses Credits option.

If the player chooses Play Game option, the second main menu will be displayed, where the player will select the level they want. The game consist of 5 levels from easy to very hard. Each level has its own name.

Screenshot of each levels name.

The difficulty ranges from “It’s Just a Dream” to “WE’RE GONNA DIEEEEE!!!” which assigns the starting health of the player, starting from Infinite to 10, 5, 3 and finally 1.

The game will have 2 supporting characters. One is a sick person in his house who will explain the virus and what should we do at home to avoid it. The other one is a healthy person who just got outside from the MRT station near FX Sudirman who will tell the danger from the virus and also what the player need to do to prevent the crowd, which is a potential way to spread the virus to other people.

The game has 5 maps. The maps are First House, City, FX Lobby, BiNus Lobby and Second House.

Screenshot of the First House

This is the first map that the player will be introduced to. Here, the player will be introduced to the first character named Sick & Male who is, sick and a male. The character will then line out various actions that are essential to do during the COVID-19 pandemic including the disinfection of surroundings and the usage of a mask. After the explanation for disinfection, a mini-game will start where the player has to consecutively tap the left and right arrow keys 50 times each over the time of 10 seconds, if the player fails to do so, one health will be deducted and if not, no consequence will be given. After this, another mini-game to get to the mask would start, urging the player to find the mask and press the E button after they have reached it. Although there are numerous “fake” or unclean masks laying around, the mask that the player has to interact with is the mask on the table inside the room at the lower right corner of the map.

Screenshot of the city

This is the second map which will load immediately after the dialogue ending the first scene. Here the player is introduced to another character, Albert Newton, who will then explain he absolutely needs to go to Binus and that while doing so, he will have to avoid every NPC on the way to avoid potential infection, whenever the player gets into the proximity of an NPC, the player will lose one health. The player will also have to get to the FX building’s proximity and press E to trigger the warning that the player won’t be able to go back to the city map (though it’s option at this point and time), all the player can do is press the Space button to progress to the next map.

Screenshot of the FX Lobby

This is the third map which will load after the player has pressed Space after the prompt, the premise is the same as the city where the player has to get to the elevators due to the escalators being filled by NPCs. When the player presses the E button in front of one of the elevators, the next map will load.

Screenshot of the Binus Lobby

This map is simpler as there’s nobody to avoid and all the player has to do is walk up the security guard, let the story continue and proceed to the next map.

Screenshot of the Second House

This map is the last and final map of the game where Albert Newton will explain the necessity of washing their hands, which is also the final mini-game as the player will have to go to the sink in the toilet and wash their hands, which will require the player to once again consecutively tap the left and right arrow buttons similar to the first mini-game. After this is done, a dialogue will trigger and then finally bring the player to the Win screen.

Screenshot of Win screen

This screen simply tells you that you have won the game and there’s nothing else to do other than go back to the main menu.

Screenshot of Win screen

This screen simply tells you that you have won the game and there’s nothing else to do other than go back to the main menu.

  • Player Controls

Movement

Move Upwards – Up Arrow

Move Downwards – Down Arrow

Move Leftwards – Left Arrow

Move Rightwards – Right Arrow

Mini Game

Button Mashing – Left and Right Arrows

Picking Up – E

Interaction

Next Dialogue – Space

  • Contributions of Each Team Members

Andreas Sukardi Teja – Game Plot, Game Design, Project Management, Partial Graphics and a bit of mechanics and bug fixing.

Jeremy Ponto – Game Mechanics, Some Graphics, Bug Fixing and Some Game Guide.

Kevin Herman Otnieliem – Game Graphics, Game Video, Some Game Guide and Game Tester.

  • Assets

Trexman1234 – Dialogue Box.

Kenney – All other assets.

  • Video

Video Link : https://www.youtube.com/watch?v=5oyngAlkPSY&feature=youtu.be

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